MRDX.Game.MoreMonsters 0.5.0

More Monsters - Version 0.5.0

Features

  • Adds additional species (210+!) combinations to the game and support for being able to acquire them.
  • Monsters have size variations, making every monster unique!
  • Monsters can have multiple appearances for the same species.
  • Monsters can be generated from the shrine or combined from existing monsters.
  • Monsters are supported for VS Play!

Usage Guide

To generate new monsters, follow the below steps.

  1. Access the Shrine
  2. Enter 'More Monsters' for the Title of the song.
  3. Choose any of the available species combinations!
  4. Optionally, to reduce the page count, also enter the main breed name for the Artist if you know which monster you want to create!

For example, to generate Durandal the new Centaur/Henger monster, enter 'More Monsters' for the Title and 'C' for the Artist, then select 'Centaur / Henger' from the Artist list.

Alternatively to obtain the new species, combine monsters with the main/subs of the new species you want.

Alternatively (again!), Enter 'More Monsters' for the title of the song, and select 'All Random'!

Monster size variations are random from the shrine, and partially inherited from parents when combining.

Update History

v0.5.0 - 3/22/26
  • 4 additional monsters combinations have been added!
  • Fixed an issue where using guaranteed monster combination items (Phoenix Feather, Ducken Doll, etc.) would crash the game.
  • Fixed an issue where Japanese Version generated monsters in VS Mode could load incorrectly.
  • Fixed a rare issue where all More Monster related data would be removed from monsters in the freezer, reverting them to Base/Base monsters.
v0.4.4 - 3/13/26
  • 1 additional monster combination has been added!
  • Fixed an issue with Hare / Centaur's technique icons.
v0.4.3 - 3/9/26
  • 5 additional monster combinations have been added!
  • Fixed a VS Mode issue where monster alternates and base game (non-modded) monsters were causing crashes from the P1 Monster slot.
  • Hopper / Gali no longer starts with Bolt.
v0.4.2 - 2/21/26
  • 5 additional monster combinations have been added!
  • 1 additional monster alternate has been added!
  • 1 major monster update.
  • Fixed an issue where Durahan / Gali did not have the proper starting techniques.
v0.4.1 - 2/23/26
  • Fixes an issue where some monsters had sound information swapped (resulting in Pixie's making dragon noises, etc.).
v0.4.0 - 2/21/26
  • 5 additional monster combinations have been added!
  • Fixes rare occurrences where combination chances were not calculated correctly.
  • Additional Monsters can now learn breed specific techniques! Please see the 'UsageDocuments' folder contained within the mod to see which new monsters will have access to those techniques.
v0.3.0 - 2/16/26
  • 5 additional monster combinations have been added!
  • Fixes a VS Mode issue where monster scaling and monster alternates were not applied properly to the P2 Monster slot.
  • VS Mode has been tested and completely works now!
v0.2.12 - 2/6/26
  • Fixes an issue where improper battle specials were passed on when combining monsters.

Planned Updates

  • More Species
  • Stability Improvements
  • Monster Card Data

Known Issues

  • Intermittent crashes can occur when accessing the combination list, or just prior to monster generation.
  • The combination menu always allows for accessing the 2nd page of monsters, even if there are less than 8 options.

Contributions

Contribution Notice

Please contact the Mod Author, ArchbishopDave, if you wish to contribute additional monsters to this mod. Please see the following notice below regarding contributions.

  • Submissions are voluntary
  • Submissions aren't guaranteed to be used. If they are used it is possible they could be removed in future versions.
  • Submissions may be modified by others or be derivative of existing submissions.
  • Submissions are volunteered to the community and there is no personal ownership of the modified monsters.
  • Credits will be supplied to all submitters and maintained in all future versions of the mod (even if submissions are modified).

Please see the following GitHub repository for information regarding the process to create new monsters.

MRDX2 TIM Builder

Contributors

Contributors are listed in order of initial contribution. Thank you so much to everyone who has assisted with the development and progress of this mod!

Individual monsters contributions can be found in the 'UsageDocuments/Contributions' file.

  • ArchbishopDave, Teawch, MonsterFenrick, OriharaSaki, Kane, Chacolah, MachoCheeze, MooseBones, Plasbad, MapleKnight, JPMockMan, ClayClem, fishwolf2215, Gwndoliva, kindofblue28, Monoski1, pyronsranch, Vyraxhaalas, Woody, BigBadHyena ,ProjectL, Snaid1, DryGuy84, GoldenExperience, TheBigWaloo, DrZock, Bag, Yams, Kenichi Kuroki, TentaCole, TheGamingChuck, Zecster, Pyrokosus, Sphaera, Friend1yMonster

No packages depend on MRDX.Game.MoreMonsters.

Version Downloads Last updated
0.5.2 180,967 3/27/2026
0.5.0 82,340 3/22/2026
0.4.4 164,373 3/13/2026
0.4.1 362,881 2/23/2026
0.4.0 54,585 2/21/2026
0.2.12 350,426 2/6/2026
0.2.11 100,333 1/28/2026
0.2.10 983,900 11/13/2025
0.2.9 17,304 11/11/2025
0.2.6 719,587 9/14/2025
0.2.5 54,030 9/9/2025
0.2.3 198,652 8/23/2025
0.2.2 147,805 8/10/2025
0.2.1 54,808 8/4/2025
0.2.0 9,807 8/4/2025
0.1.2 61,424 7/29/2025
0.1.1 1,794 7/29/2025
0.1.0 8,564 7/28/2025