Reloaded.Memory.SigScan.ReloadedII 1.2.14

Reloaded-II Shared Library

[For information on consuming Shared Libraries, see Dependency Injection in Reloaded II.]

NuGet

Reloaded.Memory.SigScan.ReloadedII.Interfaces (NuGet) exposes the following APIs:

  • IStartupScanner: Queues signature scans for batch parallel scanning.
  • IScannerFactory: Creates Scanner instances.

It is highly recommended that you use IStartupScanner in your mods.
Running signature scans in parallel provides very significant gains to startup time.

Scans submitted to this class are performed in the order they are submitted.
There is no need to worry about conflicts/race conditions.

Example:

void Start() 
{
    // ... code omitted
    _modLoader.GetController<IStartupScanner>().TryGetTarget(out var startupScanner);
    startupScanner.AddMainModuleScan("C3", OnMainModuleScan);
}

private void OnMainModuleScan(PatternScanResult result)
{
    _logger.WriteLine($"Found `ret` at: {result.Offset}");
}

If you need additional APIs in IStartupScanner, such as scanning custom/different ranges, please let me know. For now the API only handles the common use case.

Acknowledgements

Vectorised implementations of Reloaded.Memory.Sigscan are based off of a modified version of LazySIMD by uberhalit.
Binary by ismail abdurrasyid from Noun Project.

Showing the top 20 packages that depend on Reloaded.Memory.SigScan.ReloadedII.

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p5rpc.inputhook
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p5rpc.audiomixcontrol
Customize the game's hardcoded audio mix.
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reloaded.universal.fileemulationframework.awb
Simulates CRIWARE AWB (AFS2) files. Allows mods to add or replace existing files using files on disk.
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p5rpc.uitoggler
Makes it so you can toggle the game's UI with the press of a button
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p5rpc.SocialStatTracker
Displays how many more points you need to rank up each social stat in the stats menu
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criware.filesystem.hook
Hooks the CRIWare Filesystem used in a variety of games such as Sonic Heroes and Sonic Riders. Allows for faster startup times and file redirection to files larger than original.
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RNSReloaded.DebugMenuEnabler
**Limits online play.** Enables the sekrit debug menus in the game. May mess with your save file - use at your own risk.
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RNSReloaded.TextureSwapper
Swaps textures. Put the texture .png in the mod config folder (right click > User Config > Open Folder) with the name being the id in data.win (e.g. 26.png).
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Relocates global variables to extend the representing struct/array
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p3rpc.classconstructor
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p3rpc.slplus
Add extra social link functionality, including adding new social links
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p3ppc.deDuplicator
Prevents the game from requiring some duplicate files.
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riri.criadx
Wrapper functions for calling methods in Criware ADX Library
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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

3.1.16 - 2024-08-02

Commits

  • Fixed: Potential out of bounds read in SIMD scanners 2ddbb2e
  • Updated: Project Versions 35063d0

This package has no dependencies.

Version Downloads Last updated
1.2.14 15,344,308 8/2/2024
1.2.13 3,035,655 8/23/2023
1.2.12 2,319 8/23/2023
1.2.11 469 8/23/2023
1.2.10 721,059 11/29/2022
1.2.9 217,462 10/24/2022
1.2.8 15,586 10/10/2022
1.2.7 273 10/10/2022
1.2.6 299 10/10/2022
1.2.5 265 10/10/2022
1.2.4 253 10/10/2022
1.2.3 12,399 9/22/2022
1.2.2 262 9/22/2022
1.2.1 16,006 7/26/2022
1.2.0 1,500 7/8/2022
1.1.1 906 6/23/2022
1.1.0 508 6/19/2022
1.0.0 275 6/16/2022