FlatOut2.Utils.ModLoader 1.0.0
About
FlatOut 2 Mod Loader is a Reloaded II based solution for loading mods.
For more information, please visit the documentation, it's cool.
Patch files are a thing of the past. Usage guide here.
Features
- Load custom unpacked files from Reloaded II mods (even with packed game!!).
- Load custom BFSes from your mods.
- Log all file loads.
- Log all replaced file loads.
Building
- Install Reloaded II.
- Install .NET 7 SDK.
- [Optional] Download Visual Studio/Rider and open the .sln file.
When you build your project, the files will automatically be copied to the right directory and be loaded by Reloaded.
Refer to the Reloaded wiki if you need more information.
No packages depend on FlatOut2.Utils.ModLoader.
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## 1.0.0 - 2022-12-13
### Commits
- Initial commit [`ac06c50`](https://github.com/Sewer56/FlatOut2.Utils.ModLoader/commit/ac06c50c3d36b6dc14a6065817ad47e7f6504c8c)
- Added: Initial version with logging & data folder. [`4b45a07`](https://github.com/Sewer56/FlatOut2.Utils.ModLoader/commit/4b45a0799af88a472c8788890a0c727161234809)
- Added: Support for loading BFS files from mods, now use 'Files' folder. [`78f1edd`](https://github.com/Sewer56/FlatOut2.Utils.ModLoader/commit/78f1edda9bfdfb9a8159e978714bebd3d4925545)
- Updated: Build Script to use R2R [`8894b22`](https://github.com/Sewer56/FlatOut2.Utils.ModLoader/commit/8894b225f3655f9a19dbf0e6ad0148fa15215ef8)
- Added: GitHub Pages & Loader Readme to Package [`fc7764e`](https://github.com/Sewer56/FlatOut2.Utils.ModLoader/commit/fc7764ea3fb925f9ebc1aef2ddb6beb93164d629)