p5rpc.lib 1.0.3
A library that makes it easy for mods to use some of the game's native functions such as flowscript functions
No packages depend on p5rpc.lib.
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.0.3](https://github.com/AnimatedSwine37/p5rpc.lib/compare/1.0.2...1.0.3) - 2022-12-29
### Commits
- Fix: Not having source in nuget push (again) [`761c01a`](https://github.com/AnimatedSwine37/p5rpc.lib/commit/761c01ab54a711604faaff9701125b3f3122b514)
- Fix:Incorrect semantic version [`430e4dd`](https://github.com/AnimatedSwine37/p5rpc.lib/commit/430e4ddbf765081885c55ea6a9d54768a345087a)
- Fix: Flow calls from the main thread softlocking the game [`e5b2ba4`](https://github.com/AnimatedSwine37/p5rpc.lib/commit/e5b2ba494110eb42a787a1a01905b64a9e9cfa3a)
- Bump version [`d023474`](https://github.com/AnimatedSwine37/p5rpc.lib/commit/d02347483fe89d4a6fe3d0426316986ec28962de)